MissClue: Trials Of Salem Walkthrough!
In this post, I will be telling you exactly what to do to complete Trials of Salem.
There is really not much to explain in the beginning, as most of it is explaining the storyline. You begin by joining Aunt Catherine and some others downstairs. You listen as she tells you lots of storyline. You will watch a short video and listen to lots of discussing and more information. You'll end the day by reading a journal entry and heading to bed.
Task 1/2: Shutting the window
You wake up and it seems to be storming wildly outside. You hear lots of creepy noises. Head over to the window once you can get up. Part the curtain and open it up and you will witness a ghost run across your yard. You seem to deny it, probably too scared to believe it. Shut the window, lock it, and close the curtains before heading back to bed.
Task 2/2: Changing your outfit
In the morning, you'll wake up and it is time to change your outfit. Click the chest by the window you investigated last night. Open it up for all your clothes. You cannot wear the black dress in fear of being accused of a witch. I don't think it matters what you choose from the other selections, although I think you are meant to lean towards the blue as she says brown is disgusting, green is good, and blue is perfect. After choosing, grab your bonnet and Bethia will knock at your door.
You chat a little bit about the weather before agreeing to go downstairs and talk to Mrs. True. You hear more storyline, learning that her grandmother is going to be executed in 4 days. She is being held in a private cell in Judge Corwin's home...how disgusting, right? You learn that Judge Crowin's home is the first on the left in Salem Town. I'm guessing you'll want to remember this for later.
You keep chatting and decide to go help an ill friend make candles. You head to their house with Bethia and learn all the supplies are on the right of the fireplace.
Start by clicking the box next to the fireplace and taking everything in there. You should have 6 items in your inventory if you have collected everything. Back out from the box and click the stick of wood next to it. You should get two pieces of wood and a black pot. The next part is pretty self explanatory as you have an instruction paper, but I will explain it here anyway.
1) Take the long stick (the one without the indents in it) and place it on pot
2) Take the smaller pot and place it on pot
3) Place the wax in (the icon that has four of them)
4) Place the single piece of wax in
5) Take the piece of wood with the indents in it and place it on pot
6) Take the string and click the wood, and click to dunk them
7) Take the pebbles and click the string
8) Take the stringed wood and click the bucket of water next to you
9) Repeat dunking them in wax and then water until she tells you that it is done
9) Take the scissors and cut off the pebbles
Bethia comes back and you discuss delivering the candles. It sounds like you will be taking the Judge's batch. You arrive in the horse's stable. Walk all the way to the back and enter the room.
The door to the tack room blows shut and then as you look through the spaces between the door lightning hits and catches the hay on fire!
The door latch fell when it slammed so you have to find something small that can fit through and flip up the latch. Look under the work table behind the Oats, you'll find a chisel that works perfectly! Don't forget to get the saddle blanket from the trunk to beat the fire out once the door is open!