Formula for Danger Board

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  • CHAPTER 3

     

    NOW IF U FINISHED PART TWO BEFORE CHANGES LISTED ABOVE YOU MAY HAVE TO REGROUP ON PART 2 AND HAVE THE ITEMS IN YOUR INVENTORY SHOWING IN FIRST PICTURE

     

    once u see the items shown in first picture then use arrow toward other side of lake 

     

    once u get to other dock , walk down path till u see  house and go to front door , click on door twice ( complete the conversation )

     

    go back to your boat at dock and click on trap on right side of dock opposite of your boat , a macaw will appear 

     

    click on your boat where arrow is pointing, macaw will automatically appear in boat and arrow up to go back to home dock

     

    once at dock click on macaw and he will appear in your inventory

     

    walk through trail back to boat house ( use key from inventory) go inside and look for wood slats by barrel where u originally found bucket

     

    move slats get bird stand , exit boat house and go back to main lodge

     

    once inside main lodge go to your room (ROOM 8 remember you saw the room number when you got room key out of the room desk drawer in first chapter),

    place bird stand in your room by dresser ( left side) and place macaw on it  talk to Macaw

    NOW some say to use phone to call auntie but I finished without doing that

     

    Leave bedroom and go back to the book case in living room , find book on parrots , open it 

    flip through pages till u see paper ( thats the recipe)

     

    take the recipe and place in inventory

    ,

    go back to kitchen

     

    same as before light burner under pan  with match , click on recipe and then donuts  fry up a donut ( will be green) 

     

    take donut and go back to bedroom and give to macaw , ( talk to macaw this takes a couple clicks) 

     

    macaw will give you ring ( Realtor of the year ) once u place that in inventory , ends this chapter ( pin in inventory) 

     

  • edited July 2016
    Chapter 7
    starts out in library of cousin's cabin
    Leave there go outside and take boat back to main lodge
    go to bedroom ( room 8)
    call aunt
    go down to living room 
    to get newspapers found them on otterman in living room click on them to store into inventory
    go to front porch through front door , take broom from inventory and sweep porch , then move over to australian man sitting on porch and talk to him
    he is hungry so go back  to kitchen and make  donut ( once you  walk back into lodge go straight too door in far wall and then slight left will take you directly to kitchen and in kitchen use  the brown door by the broom closet in kitchen takes u down the hall leading to living room to door to porch)
    go back to front porch give donut to man and talk to him you will have to go back to kitchen to make him second donut and take back to him

    leave him and go back to wooded area and go to boat house, open door with key

     and put newpapers in there ( left corner by entry door)

    go back across lake  to cousin's cottage :enter lobby  take steps upstairs to bedroom there at top of steps are chairs , with a piece of paper underneath click on paper
    back up then go to  your bedroom there
    look on footboard of bed: you see another puzzle to solve
    to solve puzzle: 
     click on top row till the word "click " is in all lower case letters , 
    then click on bottom first button on left 
    continue back on top row looking for lower case wprd "click"
     then back to bottom row , click on spot second from left  
     continue that same routine  till u click last of  bottom row

     when finished with all   u see and hear "something has opened".....move arrow to right side bed footpost and see open compartment.......take out bird and paper store bird and read paper .
    go back downstairs to library talk to Anne, 
    move over to clock on mantle, click on clock to open it and adjust time to 6:30 place spy  glass or arrow ( don't remember which it was ) toward left side of face of clock, keep clicking till u get the hour hand of clock to six, then click on right side of clock face and the minute hand will go right to 6 

    when correct it will say sounds like something opened.

    leave library and go back upstairs to hall with pictures look for picture of woman in white dress holding pink flowers at top of steps
    click on lower left corner of picture frame 
    picture will open and u will find snake and another letter , store snake (  found no use for snake  this chapter) , read letter and then close picture
    go downstairs ,
    once downstairs go back outside and go toward boat dock should hear plane in back round end of chapter
  • edited July 2016

    Part 2


    start at blue door , back up a bit into kitchen use the magnifying glass to find in kitchen and pick up

    broom in cleaning closet

    in server drawer under lemons and scale get cork

     

    back up and go upstairs through door  and go down hall till u come to carpeted stairs, take those stairs downstairs to foyer and living room area 

    once in living room go toward bookcase

    click on book ( boating guide safety) read the pages 

    back up then and move toward middle of room , till you can get to the sofa in middle ( with foyer behind it ) click on the middle back cushion of sofa and get key

     

    now go back upstairs and down hallway again to brown door on left go through that door and it will take u back down to kitchen

    go out blue door in kitchen

    start down trail till u see boat dock sign , go past that ( using right arrow ) you will see the boat house sign, walk down that path to boat house , use your key ( from under cushion) to open door , now inside here the pics didnt come out right ( too dark ) so you will just have to move your magnifying glass around till it turns red . In here you will need to find

    bucket ( on floor) 

    mallot in tool box on stand next to barrel

    sand paper on barrel  

    oar rings in box on shelves ( about middle shelf) 

    and finally oars under green canoe

     

    once you have those items leave the boat house and go back to boat ramp where u will see your boat , take bucket and clear water from boat , then take oar ring and place on opposite side of boat from the one u can see ( very small pin hole) then finally take oars and place at front of the boat , that's it , finished this chapter , and will be sent back to balta street ( pin in inventory)

  • I can't wait for this to be finished!  I am about to start formula for danger!
  • edited July 2016


  • Chapter 4


    start out in your bedroom 

    go downstairs and out kitchen door walk  to boat dock

    take boat ( same as before use arrow pointing out into lake ) and go back to cousin's house

    knock on door this time she answers and tells u go to library ( use left arrow and go through door)

    while in library SNOOP all around especially the bookcases
     
    look for the area in room where there is a world globe check the bookcases around there ( spy glass will turn red) the MORSE CODE book is there ( second shelf brown book by vase)
     
     
     
    Move over by the chair with the  floor vase beside it  , another bookcase to look over   the BLUE FAIRY BOOK IS There ( bottom shelf left side  about middle its a blue book )look through it ) 
    there is a paper there but u cannot store it , its a clue to figure out but not necessary to complete the chapter  (USE MORSE CODE CHART FOUND IN MORSE CODE BOOK TO SOLVE CLUE)
    Spoiler:
    code reads : I love you my little Mongoose)

    Back up into the room find the door  to exit to hall ( DONT EXIT YET) 
     
    in the same bookcase as fairy book but opposite side (second shelf right side,near green book) move spy glass around there you can barely see  a little green emerald colored dot click on dot and wooden mongoose will pop up and put this in inventory ...
     


    back into the room and move arrow till u see ladder by bookcase , there u will find RIKI TIKI Book (brown book left side second shelf by divider of shelf) , look through it , notice there are certain letters underlined with different color lines ....( another code to figure out, easiest way is to make list of each letter and color match the colors and unscramble word and saying didn't need this to finish)  there are twenty two letters and a . underlined  (  i MARKED DOWN ON PAPER THE COLOR AND THEN EACH LETTER UNDER THAT TO MATCH then unscrambled the letters to make the words in clue )


    ONCE you find the three books listed above and the mongoose piece (doesnt seem to require a certain order to find or to read the books completely just open and close them)  go back to hall move arrow around till you can click on stairs , talk to cousin , she will say she is ready and on her way. this finishes the chapter and you go back to balta street ( pin in inventory) .
  • Chapter 5

    scene inside cousin's cabin she comes down steps and talks to you
     
    follow her into library and talk to her again 
     
    take boat back to main lodge 
     
    go to your room ( room 8)
     
    phone aunt
    look at desk drawer where u found room key , there is paper opener take it and put in inventory 

    take letter opener to library downstairs and scan over to desk by bookcase ( left of bookcase)

    hover spy glass over desk drawers , will say its stuck, use letter opener to un stick the drawer

    open drawer  take out box , open it by using different combination of pressing down spots

    Spoiler:
    starting left to right   first row , third block over / second row : first block / third row  : last block on right /  forth row : second block 

    once open click on box and get wooden mongoose   

    close box and drawer go back upstairs to bedroom
     
    get slippers ( shark ) on floor by bed put in your inventory
     
    get books ( crystal mermaid books in drawer next to entrance door in drawer under bubble's picture) put in your inventory
     
    go to suitcase open it

    place slippers and books in it , close suitcase and click on it again till it goes in inventory

    go downstairs through kitchen and out door

    go back to boat dock and take boat over to cousin's cabin 
    go talk to cousin in library

    exit library  to lobby move arrow around till you can  go over by red chairs click on the chess set 
    go  back in to library  talk to cousin again till she says about reading the book tonight in room 

    go over to bookcase by ladder and get tiki riki book place in inventory ( red book)

    then go back and talk to cousin   continue dialog until she says goodnight ,and this is end of chapter back to Balta Street u go ( pin in inventory)

  • Chapter 6



    starts out in anne's cabin in your bedroom there , she tells u to come to library
    leave bedroom go to library talk to anne UNTIL SHE SAYS ABOUT CHECKING FOYER

    go to foyer look at chess game ( pieces are missing )

    go back to library and talk to Anne again, 

    move over to book case by ladder , u will see and hear dialog about fixing the books , put them back on book shelf in order it will say all done if u put them in correctly ( depending on color and hue of your screen it is possible to miss the darker brown books , so check on bottom to avoid missing any)

    talk to anne again

    leave there and go back to main lodge
    go to room 8 and phone auntie
    keep talking to her till she says about letter
    go downstairs  to living room and get the one letter to Anne on table on stand behind sofa ( click on it to store)
    take letter and go back across lake  to Annie's Cabin
    go to library , talk to Annie , letter will disappear from your inventory , talk to Annie again 
    end of chapter 
  • Chapter 1 

    after intro :
     look around bedroom, watch your magnifying glass to turn red (just like doing angry planet journeys) , click on those things and store into inventory if you can
    click on phone and it will give u message 
     move around room  get to left side of desk top drawer
    click to open it  you will see room key ( room 8) take key ( click on it  that will place  storage area on bottom of screen )
    go through brown door * click on door knob  to open 
    go downstairs , look around and get close to refrigerator 
     click on key storage panel it will say boat shake is gone!  

    click back arrow and move around to right  till u see stove  
    click on match container on wall , get match ,
     move down till u can light fire under pot ,
     then click on blue and white towel will show u donuts click on donuts and( make  8 donuts ) it will tell u when  to flip then just read the prompts and also when they are done cooking all done making donuts
    arrow  back into room away from stove 
    move around till u see blue door move in toward door till u can get to door knob , if you got right spot you will hear scream  wait and it will send u back to Balta street completing first part .( you will find pin in your inventory)
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